<481hp 320ma 128mv>You stop resting, and stand up. <481hp 320ma 128mv>You raise your hands to the sky and slowly shift into a small white elephant (Force). [100%, +333, -0] <814hp 290ma 128mv>#10 SECONDS TO TICK!!! scan w curtar The current target is: sash-skeleton You are using: a forest green cape [100%, +11, -0] <825hp 279ma 133mv>You are carrying: a backpack a bag an ebony black amphora <825hp 279ma 133mv>Force -> (level: 36) Your levels: Dr: 36 Cl: 22 Ne: 12 Ba: 8 You are 19 years old. Citizenship: Bal Harbor You spread goodness and joy everywhere you go. You have 825(828) hit, 279(320) mana and 133(150) movement points. Your armor class is 1.0. Bling: 14623 gold coins. Bank: 1576000 gold coins. You have 16047142 unused experience points. You have wasted 6 days and 17 hours of your real life. Str: 14 / 0, Int: 18, Wis: 18, Dex: 17, Con: 17 You are currently in the form of a small white elephant (Force). Your current form's stats are: Str: 19 / 0, Int: 16, Wis: 16, Dex: 16, Con: 16 You are standing. You are affected by the following spells: Detect Evil Detect Magic Detect Invisible Sense Life Infravision Sanctuary Protection from Evil Stone Skin Bless Regeneration Strength Fluidity Shapeshift Shield of Thorns <825hp 279ma 133mv> <825hp 279ma 133mv>You peer intently to the west, and see : a dying mage : right here the skeleton Sash Lieutenant : immediately to the west [99%, +1, -2] <826hp 280ma 133mv>Grapenut gossips-- 'i have no idea why newbies quaff olive potions. :>' [100%, +2, -0] <828hp 266ma 135mv>Ticks Elapsed: 20 [Armor:1, Regen:1, Bless:1, Fly:0, WB:0] #TICK!!! ramit e <828hp 266ma 135mv>Main Street of Blood Exits: North East West <828hp 266ma 134mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. <828hp 266ma 133mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <828hp 266ma 131mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room and trample the skeleton Sash Lieutenant! The skeleton Sash Lieutenant hates your guts! <828hp 267ma 132mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has a few scratches. <828hp 267ma 132mv>PANIC! You couldn't escape! <828hp 267ma 132mv>You grouptell: ' The skeleton Sash Lieutenant at FEW SCRATCHES' <828hp 267ma 132mv>You massacre the skeleton Sash Lieutenant to small fragments with your crush. You massacre the skeleton Sash Lieutenant to small fragments with your crush. You hit the skeleton Sash Lieutenant extremely hard. The skeleton Sash Lieutenant claws you very hard. The skeleton Sash Lieutenant impales himself on thorns round your body! The skeleton Sash Lieutenant bites you very hard. The skeleton Sash Lieutenant slashes you very hard. The skeleton Sash Lieutenant impales himself on thorns round your body! The skeleton Sash Lieutenant slashes you very hard. The skeleton Sash Lieutenant impales himself on thorns round your body! The skeleton Sash Lieutenant crushes you extremely hard. [92%, -64, -64] <764hp 267ma 132mv>flee Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. [92%, +1, -63] <765hp 268ma 132mv>ramit e Main Street of Blood Exits: North East West [92%, +3, -60] <768hp 269ma 132mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. <768hp 269ma 131mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <768hp 269ma 129mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! <768hp 269ma 129mv>You massacre the skeleton Sash Lieutenant to small fragments with your crush. You massacre the skeleton Sash Lieutenant to small fragments with your crush. You miss the skeleton Sash Lieutenant with your hit. The skeleton Sash Lieutenant claws you very hard. The skeleton Sash Lieutenant bites you very hard. The skeleton Sash Lieutenant impales himself on thorns round your body! The skeleton Sash Lieutenant slashes you very hard. The skeleton Sash Lieutenant slashes you very hard. The skeleton Sash Lieutenant crushes you extremely hard. [Armor:1, Regen:1, Bless:0, Fly:0, WB:0] You feel less righteous. There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has some small wounds and bruises. [85%, -61, -121] <707hp 254ma 130mv>PANIC! You couldn't escape! <707hp 254ma 130mv>You grouptell: ' The skeleton Sash Lieutenant at SMALL WOUNDS' <707hp 254ma 130mv>flee PANIC! You couldn't escape! [85%, +1, -120] <708hp 255ma 130mv>flee Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. [85%, +2, -118] <710hp 255ma 130mv>ramit e Main Street of Blood Exits: North East West [85%, +2, -116] <712hp 256ma 130mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. <712hp 256ma 129mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <712hp 256ma 127mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! [86%, +2, -114] <714hp 257ma 128mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has quite a few wounds. <714hp 257ma 128mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. <714hp 257ma 127mv>You grouptell: ' The skeleton Sash Lieutenant at QUITE A FEW WOUNDS' [86%, +2, -112] <716hp 258ma 128mv>ramit e Main Street of Blood Exits: North East West [86%, +2, -110] <718hp 243ma 128mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. Shyla gossips-- 'better olive then green' [86%, +1, -109] <719hp 244ma 127mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <719hp 244ma 125mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! <719hp 244ma 125mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has quite a few wounds. <719hp 244ma 125mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)A Gray Sash patrols the sullen streets in his afterlife. (Red Aura)The gray sash leader patrols the murky streets stubbornly. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. [87%, +2, -107] <721hp 244ma 125mv>You grouptell: ' The skeleton Sash Lieutenant at QUITE A FEW WOUNDS' <721hp 244ma 125mv>The gray sash patrol leader leaves north. The gray sash leaves north. The gray sash leaves north. The gray sash leaves north. [87%, +2, -105] <723hp 245ma 126mv>ramit e Main Street of Blood Exits: North East West <723hp 245ma 125mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. <723hp 245ma 124mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! [87%, +1, -104] <724hp 245ma 122mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! <724hp 245ma 122mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has quite a few wounds. <724hp 245ma 122mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. <724hp 245ma 121mv>You grouptell: ' The skeleton Sash Lieutenant at QUITE A FEW WOUNDS' [87%, +1, -103] <725hp 246ma 122mv>ramit e Main Street of Blood Exits: North East West [87%, +1, -102] <726hp 246ma 121mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. <726hp 246ma 120mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <726hp 246ma 118mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! [87%, +2, -100] <728hp 247ma 119mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has some big nasty wounds and scratches. <728hp 247ma 119mv>PANIC! You couldn't escape! <728hp 247ma 119mv>You grouptell: ' The skeleton Sash Lieutenant at BIG NASTY WOUNDS' <728hp 247ma 119mv>flee PANIC! You couldn't escape! [88%, +1, -99] <729hp 247ma 119mv>flee Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. [88%, +1, -98] <730hp 233ma 119mv>ramit e Main Street of Blood Exits: North East West [88%, +2, -96] <732hp 233ma 119mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. <732hp 233ma 118mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <732hp 233ma 116mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! [88%, +1, -95] <733hp 234ma 116mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant has some big nasty wounds and scratches. <733hp 234ma 116mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. <733hp 234ma 115mv>You grouptell: ' The skeleton Sash Lieutenant at BIG NASTY WOUNDS' [88%, +2, -93] <735hp 234ma 116mv>ramit e Main Street of Blood Exits: North East West [88%, +1, -92] <736hp 235ma 115mv>Mummy Square Exits: North East South West (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. A brainwashed skeleton loafs about, having nothing better to do. [89%, +1, -91] <737hp 235ma 115mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! <737hp 235ma 113mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! <737hp 235ma 113mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant looks pretty hurt. <737hp 235ma 113mv>You massacre the skeleton Sash Lieutenant to small fragments with your crush. You massacre the skeleton Sash Lieutenant to small fragments with your crush. You massacre the skeleton Sash Lieutenant to small fragments with your hit. The skeleton Sash Lieutenant claws you very hard. The skeleton Sash Lieutenant impales himself on thorns round your body! The skeleton Sash Lieutenant bites you very hard. The skeleton Sash Lieutenant slashes you very hard. The skeleton Sash Lieutenant impales himself on thorns round your body! The skeleton Sash Lieutenant slashes you very hard. The skeleton Sash Lieutenant crushes you extremely hard. Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. [81%, -64, -155] <673hp 235ma 112mv>You grouptell: ' The skeleton Sash Lieutenant at PRETTY HURT' <673hp 235ma 112mv>ramit e Main Street of Blood Exits: North East West [81%, +1, -154] <674hp 236ma 112mv>Mummy Square Exits: North East South West (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. A brainwashed skeleton loafs about, having nothing better to do. <674hp 236ma 111mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! [81%, +1, -153] <675hp 236ma 109mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! <675hp 236ma 109mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant is in awful condition. <675hp 236ma 109mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. <675hp 236ma 108mv>You grouptell: ' The skeleton Sash Lieutenant at AWFUL' [81%, +2, -151] <677hp 222ma 109mv>ramit e Main Street of Blood Exits: North East West [81%, +1, -150] <678hp 222ma 108mv>Mummy Square Exits: North East South West (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. A brainwashed skeleton loafs about, having nothing better to do. <678hp 222ma 107mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! [82%, +1, -149] <679hp 223ma 106mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! <679hp 223ma 106mv>There is not a glimpse of flesh on the bones of this once fine warrior, but there is a set of tattered, gray clothes. The clothing may have been colored at some point, long ago, and it still bears the insignia of a griffon, symbol of the rank of Lieutenant. Not a single bone is missing from the body, they seem to be bound together by magic bonds. The skeleton's empty eye-sockets flicker a dull orange, sometimes a dark green, and occasionally a startling blue. The skeleton Sash Lieutenant is in awful condition. <679hp 223ma 106mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. <679hp 223ma 105mv>You grouptell: ' The skeleton Sash Lieutenant at AWFUL' [82%, +1, -148] <680hp 223ma 105mv>ramit e Main Street of Blood Exits: North East West [82%, +1, -147] <681hp 223ma 105mv>Mummy Square Exits: North East South West A brainwashed skeleton loafs about, having nothing better to do. [82%, +1, -146] <682hp 224ma 104mv>Mummy Exits: North East South West Up A large fountain gurgles out endless streams of slime, ooze and pus...It glows red!..It glows blue! (Red Aura)A wretched horror being walks around Mummy Square, now fast, now slow. <682hp 224ma 102mv>Mummy Square Mist from above radiates weak, pallid light that creeps down. It makes no shadow. It gives no cheer. It bathes the scene in gray highlights beneath a spangled sky. A road which snakes its way along the length of the square is composed of gray bricks stained with old blood. Some old resonances of sorcery are present about. A brainwashed skeleton loafs about, having nothing better to do. Main Street of Blood Several rows of gray brick are surrounded by bony brick forming a road here. The bricks are mostly covered with blood, which adds a tint of brown and red to them. White pebbles have been thrown sporadically along the road to act as a sidewalk. Upon closer inspection, the pebbles prove to be desiccated eyeballs. Skull lanterns hang from several femur bones placed alongside the road to provide light. Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! West Skeleton Gate This is the west skeleton gate of a ruined city. A wide dirt roadway leads in between a pair of guard towers topped by enormous skulls. A distance to the west lies a mass of thick smog, its tendrils wriggling like severed tentacles of a Great Old One. To be seen to the east is the ruined city, a vast landscape of dark gray color. (Red Aura)A great many bones form the skeleton Lieutenant of the Gray Sash. You charge into the room but the skeleton Sash Lieutenant saw you coming and jumped aside! You charge into the room and trample the skeleton Sash Lieutenant! The skeleton Sash Lieutenant is dead! R.I.P. Total exp for kill is 1220017. Your blood freezes as you hear the skeleton Sash Lieutenant's death cry. <682hp 224ma 102mv>You do not see that here. <682hp 224ma 102mv>Main Street of Blood Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! You flee head over heels. PANIC! You couldn't escape! [82%, +2, -144] <684hp 224ma 102mv> <684hp 224ma 102mv>You do not see or have the corpse. <684hp 224ma 102mv>Saving Force. Saving items. <684hp 224ma 102mv>l Main Street of Blood Gray and black bricks have been intertwined in a zigzag pattern to form the base of the road. A large femur bone with two signs hanging from it rises from the blood-soaked ground and several smaller bones with lanterns hanging from them have also been placed sporadically along the roads. The landscape is grayish: the buildings around are ashen, the sky is light gray, the ground is dark gray. Deep red stains of fresh blood break up the monotony of grayish shades. Exits: North East South West Majestic, moss-bearded oaks rise to the heavens. An emaciated mageling is about to collapse. A dying mage glows with a bright light! [82%, +2, -142] <686hp 225ma 103mv>w West Skeleton Gate Exits: East The corpse of the skeleton Sash Lieutenant is lying here. <686hp 225ma 102mv>gac You get gold coins from the corpse of the skeleton Sash Lieutenant that's on the ground. There were 8643 coins.